I shipped my first game, The Commute From Hell, to the Apple Store for review on Tuesday. It was both a terrifying and exciting moment. I have been at MakeGamesWith.Us Summer Academy this summer. MakeGamesWith.us is an 8-week intensive bootcamp for students who want to learn to build iOS games. The first few weeks we learned the basics of game programming and objective-c through tutorials and projects we worked through on our own. This self -paced environment allowed for students to learn as much as they wanted.
Around week 3 we all started our programs. We spilt into project management teams of 3, that way each person had two project managers, and brainstormed ideas. We all developed game design documents they had laid out every detail of each project, including weekly goals. On Tuesdays and Fridays we would have project management meetings to go over what we did since the last meeting to make sure we were all on track.
A week into my game I had a crisis of confidence, not sure how to take my idea and implement it in the game I was making. Luckily, the staff helped me through. They let me explain my problems and we came up with a way to structure my game to the level of programming I had. After that, I felt more confident in my abilities and continued with my game.
Fast-forward to this week, it has been 6 weeks since I first started this game. Its been 2 weeks since I finished the core game mechanics. And a day after adding the final artwork. I submitted my game, The Commute From Hell, to the Apple Store. The terrifying part about the entire experience is that I just want people to like my game, I am more excited that I may release a product that was built by me. For now, I am waiting to hear back from the Apple store.
While I wait I have been thinking of new game ideas, and setting up social profiles for my game. On Saturday we all get to share what we have worked on at a Demo Day. Its the first time most of us will be sharing our game with people from outside the MakeGamesWith.us circle. While it is great to see what we can all do, we are all coming from similar mindsets. It will be helpful to see what people who have not been exposed to any of our games think.
This has been a great experience and I am glad that I spent my summer this way. I feel like I learned a lot more than any other summer.
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